head     1.1;
branch   1.1.1;
access   ;
symbols  start:1.1.1.1 vendor:1.1.1;
locks    ; strict;
comment  @# @;


1.1
date     2000.07.29.13.20.39;  author fraggle;  state Exp;
branches 1.1.1.1;
next     ;

1.1.1.1
date     2000.07.29.13.20.39;  author fraggle;  state Exp;
branches ;
next     ;


desc
@@



1.1
log
@Initial revision
@
text
@MBF 2.03 maintenance release
1/8/1999

Fixes:

* Savegame slowdown (was loading every map to compute checksum)
* -loadgame -playdemo desync (was setting basetic when it shouldn't)
* Fix A_LineEffect S1/W1 effect (was working only once per program execution)
* 1s walls can now be arbitrarily tall (was crashing randomly, also in Boom)
* -devparm now warns about a certain kind of bad texture column error
* Documentation improved (OPTIONS lump, code pointers, dog details)
* Fix potential problem with monster movement on ice (but no known problem yet)
* Minor performance tuning
* Other minor fixes (e.g. spelling errors in source comments)

Lee Killough 
Ky Moffet
Len Pitre
@


1.1.1.1
log
@imported sources
@
text
@@
