Toke tribute WAD
This is a project to collaboratively finish
1v1test1.zip,
a collection of 21 levels made by
Dylan
"Toke" McIntosh before his tragic death. This is intended
as a tribute to Toke, his life and especially his contributions to
the Doom community.
For discussion, please see the
Doomworld thread.
Guidelines
-
Toke's major aim when designing these levels was in designing proper
layout. Feel free to improve the appearance and architecture of the levels
but do not add extensions to the level structure or change the layout.
-
Bear in mind that these levels are intended for fast-paced head-to-head
deathmatch play. For example, architecture that might obstruct player
movement may be undesirable.
-
Where they are present, keep deathmatch starts and weapons in their
existing positions within the level structure. Toke's levels did not
usually include many items/powerups; please do not add new items, powerups
or weapons to the levels.
-
Toke put exits in his levels in the "detailing" stage of creating his levels.
Because these levels are in their fairly early stages, most do not have
exits and so these need to be added in. This is particularly important as
this is a Vanilla WAD and Vanilla Doom has no frag limit setting.
One important stage in a deathmatch game is the "rush for the exit": the
winning player must get to the exit switch, which gives the opposing
player the chance to get some extra frags in by guarding the exit. Bear
this in mind when choosing a location for the exit.
-
This is a wad for Vanilla
Doom. Do not use any Boom, ZDoom or any port-specific effects. You
can test your level using Vanilla Doom or
Chocolate Doom to check this.
To see example of Toke's past work, check out:
Progress
Check out some of the Screenshots of the completed
levels!
Level assignments
To request to be assigned a particular level, please
email fraggle or
post in the thread.
| Map
| Assigned to
|
| MAP01
| Naked_Snake (completed)
|
| MAP02
| Megalyth (completed)
|
| MAP03
| (unassigned)
|
| MAP04
| Megalyth (completed)
|
| MAP05
| (unassigned)
|
| MAP06
| Megalyth (completed)
|
| MAP07
| thefwf
|
| MAP08
| RottKing (completed)
|
| MAP09
| Scet (completed)
|
| MAP10
| RottKing (completed)
|
| MAP11
| (unassigned)
|
| MAP12
| Slayer (completed)
|
| MAP13
| thefwf
|
| MAP14
| Torn (completed)
|
| MAP15
| EarthQuake (completed)
|
| MAP16
| RottKing (completed)
|
| MAP17
| esselfortium (completed)
|
| MAP18
| Ed (completed)
|
| MAP19
| anarkavre/esselfortium (completed)
|
| MAP20
| Scet (completed)
|
| MAP21
| SargeBaldy
|
Test WAD
tokeitup.wad is a test build containing the
submissions so far.
Other resources
Ideally, it would be nice to have some artwork and music as part of the
WAD. If you can help with this, please
email fraggle or
post in the thread.
Titlepic
The following is a blend between the original and completed versions
of MAP17. This is really a concept example: better versions could
definitely be made on the same theme.